Audemars Piguet

Virtual Golf Interactive Game

ViDe developed the interactive game booth for Audemars Piguet for brand campaign activation, guests can hold the club and swing it forward, the built-in motion sensor will sense the angle and strength of the player’s swing, the ball in the screen will fly towards the hole like in a real golf game.

There are two levels in the game, and players need to challenge two different scenarios. The holes are at different distances, the hole in the first pass is far away, and the hole in the second pass is close. Each level will have a few seconds for the player to try the swing first, and then the player needs to make the official swing. According to the distance between the golf ball and the hole, the system will display the player’s total game score.

Client /
Audemars Piguet & EXR Consulting

Role /
User Interface & Production
Unity Game Development
Node JS Development
Hardware Rental
Booth Production

Credit /
Account Servicing –  Sophie Yeung
Digital Producer – Nick Chan
Design – Ian Chu
Program – Nam Chan & Chris Yip
Hardware – Anson So



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